- Level 5 - Easy
- Level 6 - Tricky
- Level 7 - Challenging
- Level 8 - Demanding
- Level 9 - Gruelling
- Level 10 - Mind Boggling
Munchkin Quest 2: Looking for Trouble
|Brand||Steve Jackson Games|
|Types||Card Games, Strategy Games|
This is NOT a stand alone game, you need a copy of Munchkin Quest Board Gameto play this expansion.
Maker: Steve Jackson Games
Playing Time: 3 hours
Trouble means gold. Trouble means leveling up. And now you can look for trouble with up to six players. More help against the monsters! More friends to backstab! More competition for the loot! Whoops, forget we said that last bit.
And now the dungeon has Traps. Axes and arrows, flames and falling rocks . . . Maybe you can dodge. Maybe you can push your buddy in front of you.
Explore 18 new rooms . . . the Tomb Room! The Doom Room! The Chamber of Horrors! If you survive, spend your gold at Ye Swankie Donjon Shoppe . . . or Ye Cheape Donjon Shoppe, if you're not picky. Shake off those pesky monsters in the Sun Room, and get healed at the Temple of Generic Niceness.
And new monsters! Flee the stomping power of Bigfoot! Fear the tiny terror that is the Fright Sprite! Fight the sticky menace of the Gummi Golem! Plus more weapons, scrolls, and potions to equip your character, new curses to inflict on your fellow munchkins, and a new kind of passageway that lets you grab gold between rooms.
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